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Propellerhead Reason tutorials made by Hydlide

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Native instruments Komplete

Native instruments Komplete

Komplete 12 from Native Instruments has been released since September 2018. While I recently purchased myself Komplete 11 Ultimate edition I thought I would just start to write down my initial thoughts on this Komplete bundle. While I am early in to explore just everything this pack has included, writing down a single article about the contents of this whole bundle would not really do it justice. Therefore, I might start spending some time to write additional articles or make some additional videos while I am exploring this sonic explosion of content. Because that is basically what it is. A total mind-blowing massive amount of sounds.

5 months ago
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Creating an Analog synthesizer with Thor

Creating an Analog synthesizer with Thor

I am Hydlide of ReasonExperts.com. In this article, I want to share an idea on how to create an analog synthesizer using Thor inside Propellerhead Reason. While the idea is nothing new (since I have talked about this technique in for instance creating a Moog synthesizer in Reason and while making video presentations like creating an analog synth using subtractors). I am always a fan of perfecting different ideas and this is just one of those moments. Since there is one setting, in particular, I find very useful to emulate the idea of analog style synths. And this would be the setting voice key. The idea I am going for is based on different ideas I did in the past but do something slightly different.

6 months ago
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Europa Expressionism Refill

Europa Expressionism Refill

Europa Expressionism Refill is a free Reason Refill for Reason 10.1 and above. This refill contains 401 Europa Patches defined in separate categories. 
9 months ago
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Reason 10 new players

Reason 10 new players

Here is a quick article about some players that have been released during the launch of Reason 10.1. I am doing a quick article because currently, I am quite busy getting my stuff sorted and I wanted to get this update out as fast as I can ;)

11 months ago
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Polymodular Systems Build Dirt made in Propellerhead Reason 9

Polymodular Systems Build Dirt made in Propellerhead Reason 9

Here is another Polymodular system build made in Propellerhead Reason 9. The main idea here is to make use of Movement as a waveform generator. Which can be nice from time to time because it allows you to 'sweep' through the different parts of the waveform itself. The technique is similar to the TableOscillator from WizAudio. The only major difference here is that the PolyModular system is way cheaper vs the TableOscillator. At the same time, the Polymodular system from Blamsoft can do so much more (just being honest and direct about it).
11 months ago
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Electric pianos in Reason

Electric pianos in Reason

Welcome back to another creative sound design topic. Today I am going to create myself an electronic piano that is based on a wide range of different theories. While some electric pianos (like the Rhodes for instance does) uses hammers that strike a metal plate which then goes through an amplifier. This has a similar character and concept when playing, for instance, a Vibraphone. Major differences there is that a vibraphone uses different sticks, while the Rhodes piano uses a type of hammer and the sound output will go through an amp.

11 months ago
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Deep House Pad in Propellerhead Reason

Deep House Pad in Propellerhead Reason

Welcome back to another article about the Genre Deep House. In this specific article, I will be mainly focusing on Pads. While Pads in the Genre Deep house are not that common in the old school deep house songs (since they are all about making things sound like disco). During the modern days, Deep House started to lean towards the more ambient type of pads just to get a dreamy feeling into the genre itself. A deep house pad can go in different directions and angles. Since if you take an empty track that contains just a bass line, a few percussion elements it the pad drives the mood. Then you can already think about the idea that a pad is almost like the carrier of the full song. Some pads can be mysterious, others can be moving, it can also be resonating and sometimes you will need a more bright pad (to stretch it towards a more uplifting mood). This is partially why making a Deep-House pad can sometimes be a hard job to do. Because if the tone is wrong, the mood can also be wrong.

11 months ago
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Polymodular Build Native

Polymodular Build Native

I am really having a blast with these poly modular synths as you can tell. The following build was just another idea to use native VO-1 Viking oscillators to trigger Frequency modulation. While sometimes I have a feeling that FM in the VO-1 feels odd (because it sometimes 'resets' itself, where I am not sure where this is coming from). But by doing FM just gentle it works fine and makes a pretty aggressive tonal character. I like FM in Thor, I also love FM in Blamsoft eXpanse. Sometimes I tried to do some FM inside the VK-1 (the synthesizer counterpart of the VO-1 Oscillator). 

11 months ago
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Polymodular build Pulse

Polymodular build Pulse

The following modular synthesis build I want to share today is based on the Polymodular system, using most of the devices from that system. The oscillator is the VO-1 (which is similar to the Vk-1 Viking synthesizer but then without the use of filter and envelopes). The benefit of the VO-1 oscillator is that it also contains a tuning fork at the rear of this device. Which can be great once you want to have a different pitch per note. This can be handled by using the 8 audio outputs while using the little tuning knobs to tune the audio outputs individually.

11 months ago
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Polymodular Build Malstrom Swirl

Polymodular Build Malstrom Swirl

Good evening, I just finished working on yet another polymodular systems build. This one is also based on using Malstrom Graintable synthesizers. While in the previous build I focus more on having a more 'constant' sound. This build is all about movement in the waveforms and making use of the movement using movement to move things around different. Confusing right? Just to explain this bit, inside the Malstrom you can find several wavetables which are all about moving through different bands if you will. For instance the Sweeping Saw, the Spectral Sweep, the Vocoder Bands and Swirl and so on. Especially the last three I just mentioned are quite interesting to get some random sweeping sounds from them. Even while there is also a random sweep wavetable. But that one is still based on a pattern.

11 months ago
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The cancelled Europa Refill project

The cancelled Europa Refill project

Here you go, boys and girls. The canceled Europa Refill that should have been made but is not going to be finished for the time being. In the last 4 months, I have been working on creating patches for Europa. I sometimes turned it on, and sometimes I skipped a few days. My main goal here was to focus on a wide variety of different patches ranging from Leads, Pads, plucked and bass sounds. While the project is officially been canceled on the 28th of April 2018 I am going to drop a download file of the patches that have been created so far (but are unfinished).

11 months ago
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Layered Basslines for Deep House

Layered Basslines for Deep House

In this article, I want to give a very quick tip about how to layer a bassline yet have a lot more control on how to reshape it while using a sequencer. For this tutorial about Deep House, I will skip using the Combinator (since I want it to be as flexible as I can). The idea here is to have two bass guitars basically playing at the same time. And to do this, we'll be needed two basslines which are playing at the same time. Yeah, call it cheap and easy, but there is that.

The benefit of this technique (something I tend to use a lot myself) is that while using two tonal different types of basses they can also make the song travel in all kind of different directions. Lets it be more uplifting (tonal), or let it be more dark and depressing (subtone). By balancing them differently they can add a third dimension (groove). Since the tonal and subtonal sounds can play well with each other.

11 months ago
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