The malstrom as a filter
In this Propellerhead Reason tutorial we'll be looking at using the Malstrom Graintable Synthesizer as a Filter unit for the Reason Rack. While you either use Thor in such a way there are still plenty of reasons why the malstrom is my favorite choice in certain situations. The limitation on this synthesizer however is that it has the Low Pass Filter 12 dB per octave, the Band Pass Filter, the Comb filters and an additional AM filter. While if you compare this with Thor the Polysonic synthesizer this beast case with an additional Low Pass Ladder Filter, the Notch filter, Peak Filter and the additional Formant Filter.
In this tutorial we'll be looking at ambient music in Propellerhead Reason. A lot of times ambient tracks are pretty much 'empty' as a whole. In comparison to, lets say, EDM music there is much more going on. Ambient tracks are usually about drones and soundscapes. While in a lot of times the bass line can be used as a syncopation for the track itself. They can also be used in different ways to drive the listener nuts at some point, not really realizing what is going on with the track. This is also on of the reasons why an Ambient Bass is pretty hard to do right. Because you want to avoid the so called four to the four type of rhythm. And because they are sometimes hard to make from a sequence perspective it often gets underestimated.
lo-fi sound in Reason and how to create it
Welcome back to another article about Propellerhead Reason. In this article I want to mainly focus on elements that are the so called lo-fi sounds, how to create low fidelity or artifacts you can create inside Propellerhead Reason itself. While since Reason 9.5 we have access to VST plugins, there are some plugins that mainly focus on to getting that specific feeling. In terms of default Rack devices it just comes down to understanding what Lo-Fi is. How it got there in the first place. So we are able to mimic its behaviors. However there are some default Rack Extensions in Reason (like AudioMatic) which can be help full tools to reshape the sound. So lets dive right in to it... shall we...