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Shape from Lectric Panda

Shape from Lectric Panda

Shape from Lectric Panda is a utility that was originally designed by Lectric Panda and was released as a separate Rack Extension. While synchronous was more an effect process generator where the curve could also be used as an external control voltage output. Shape, on the other hand, is all about that idea yet take it towards a whole different level. When I originally bought Shape as a utility to sculpture a sound in all kind of different ways, I started making use of this device more often especially in terms of Genres like Ambient music, IDM, Breakcore, and Glitch.  Part of the beauty lies in the way you can reuse the same pattern, yet do it differently while the waveform progresses over time. So from an evolving point of view, that is pretty much perfect for the genres I just mentioned.

5 months ago
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Europa Expressionism Refill Progress

Europa Expressionism Refill Progress

Hello there, and welcome to another happy mood article about Reason. While some people may see me as a grumpy cat, there are times when I am in a happy mood. The reason for this is the bug fix that was done for Europa and released with Reason 10.1. There were two crucial things inside of Europa which I saw a flawed synth mechanic (something I already posted in this article about my Europa Refill Project). Just to sum it up, for now, there was a velocity bug inside of both devices (which I reported) and a global envelope bug (which I encountered later, but did not report). These things were quite essential for me otherwise I would create patches that contained a flawed gizmo in them. To be honest, I wouldn't make patches for a synth that would be flawed by design. Therefore, I canceled the project (since there was no update since 5 months after I reported it). So now that the fix has been applied I can resume my Europa Refill project again.

10 months ago
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Drum Sequencer in Reason 10

Drum Sequencer in Reason 10

During the release of Reason 10.1, we are introduced to a new Player called Drum Sequencer a Rhythm player. While downloading the update it does not include the player by default. Since the player is free till 31th of may 2018. So after grabbing the latest update (till 31 may 2018), you can download this player for free manually. You will need to go to the shop page to grab it. Add it to your cart. Then 'checkout' and you can grab it for $0.00. I am just adding this paragraph because I have been poked about this issue for a couple of times through email, facebook or youtube.

10 months ago
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Reason 10 new players

Reason 10 new players

Here is a quick article about some players that have been released during the launch of Reason 10.1. I am doing a quick article because currently, I am quite busy getting my stuff sorted and I wanted to get this update out as fast as I can ;)

11 months ago
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Polymodular Systems Build Dirt made in Propellerhead Reason 9

Polymodular Systems Build Dirt made in Propellerhead Reason 9

Here is another Polymodular system build made in Propellerhead Reason 9. The main idea here is to make use of Movement as a waveform generator. Which can be nice from time to time because it allows you to 'sweep' through the different parts of the waveform itself. The technique is similar to the TableOscillator from WizAudio. The only major difference here is that the PolyModular system is way cheaper vs the TableOscillator. At the same time, the Polymodular system from Blamsoft can do so much more (just being honest and direct about it).
11 months ago
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Polymodular build Pulse

Polymodular build Pulse

The following modular synthesis build I want to share today is based on the Polymodular system, using most of the devices from that system. The oscillator is the VO-1 (which is similar to the Vk-1 Viking synthesizer but then without the use of filter and envelopes). The benefit of the VO-1 oscillator is that it also contains a tuning fork at the rear of this device. Which can be great once you want to have a different pitch per note. This can be handled by using the 8 audio outputs while using the little tuning knobs to tune the audio outputs individually.

11 months ago
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Polymodular Build Malstrom Swirl

Polymodular Build Malstrom Swirl

Good evening, I just finished working on yet another polymodular systems build. This one is also based on using Malstrom Graintable synthesizers. While in the previous build I focus more on having a more 'constant' sound. This build is all about movement in the waveforms and making use of the movement using movement to move things around different. Confusing right? Just to explain this bit, inside the Malstrom you can find several wavetables which are all about moving through different bands if you will. For instance the Sweeping Saw, the Spectral Sweep, the Vocoder Bands and Swirl and so on. Especially the last three I just mentioned are quite interesting to get some random sweeping sounds from them. Even while there is also a random sweep wavetable. But that one is still based on a pattern.

11 months ago
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The cancelled Europa Refill project

The cancelled Europa Refill project

Here you go, boys and girls. The canceled Europa Refill that should have been made but is not going to be finished for the time being. In the last 4 months, I have been working on creating patches for Europa. I sometimes turned it on, and sometimes I skipped a few days. My main goal here was to focus on a wide variety of different patches ranging from Leads, Pads, plucked and bass sounds. While the project is officially been canceled on the 28th of April 2018 I am going to drop a download file of the patches that have been created so far (but are unfinished).

11 months ago
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Interesting piano setups for Reason

Interesting piano setups for Reason

Welcome back to another article about Propellerhead Reason. While during this week I have been starting to explore a genre of Deep House I thought it would be fun to mainly talk about different type of piano setups you could be used in this realm. Deep House is a genre that touches the realm of Jazz, Soul, and Blues. Where a lot of instruments that are used are soft picking type of sounds. While at the same time a lot of acoustic instrument is used. This is what separates the origin of house music (since that genre was originally all based on using sampled material). At the same time, deep house is often seen as a more chilled down version of house music. While a lot has changed during the progression of time (since is a genre that started to rise up during the '90s) a lot of the basics of the genre has still remained the same. But I will go more in depth about this in a later article.

One thing I really like about this type of house music is that electronic pianos and real pianos play an important role in this genre. While real pianos are often filtered as such (to mimic the idea that it turns in to an electronic piano again). In Reason itself, there are a lot of different options that can be used to make use of a piano that could fit in a genre like Deep House itself. So I would like to share some different ideas that touch this realm. I might add, I will be using Reason 9 while writing this article. So some of the patches that I am providing may not work in older versions (just saying).

11 months ago
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How to make use of send effects in Reason

How to make use of send effects in Reason

Regarding mixing and mastering send effects will always play an important role in making a mix work. As I have mentioned in my other article about 5 mixing tips that usually work there are a few elements I have thrown in this list that can be used with send effects. Since we rely on volume, panning, eq, compression, and depth it is the latter which can the quite an essential part of using send effects. While some may see these type of busses as magic (since it is a matter of adding an effect and twist a knob) there is some bigger theory what defines a send effect and how to make use of it. In this article, I want to point out a few different ideas.

11 months ago
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Europa FM in Reason 10

Europa FM in Reason 10

Welcome back to another article regarding sound design using Europa wavetable synthesizer in Propellerhead Reason 10. While a lot of people may have noticed that Europa itself does have some lack of- making use of Frequency modulation. While it is still there, you will need to understand how it functions and the way the FM operators are used inside Europa. Because comparing it to Thor itself, it just works a tiny bit different (but makes sense in a way).

12 months ago
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Wavetable fun with the malstrom in Propellerhead Reason

Wavetable fun with the malstrom in Propellerhead Reason

Welcome back to another quick tip about Reason. In this article, I will be looking at the Malstrom Graintable. Just for the fun of it. When most people get asked the question about wavetables, the first option that usually comes to mind is Thor or these days Expanse. Others may prefer Europa or Grain. Without a doubt, Expanse is my preferred synth these days to do wavetable manipulation (just because it comes with sample loading). Sometimes I like to pick an odd synthesizer to do wavetable manipulation. The Malstrom fits into the category of odd synthesizers just because most people tend to avoid this green horror machine. The major problem with the Malstrom (at least from what I have heard of) is that it lacks a certain character, it has a thin metallic type of sound output and some have a hard time understanding the Malstrom in general. Once you start to understand what lies under the hood of this synthesizer it will make pretty much sense on how to make a sound work with the Malstrom itself. The only disadvantage with this 15-year-old synth is that it is a bit limited by the wavetables that the Malstrom houses. But still, you can do plenty of things with this device alone.

12 months ago
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