How to make use of send effects in Reason
Regarding mixing and mastering send effects will always play an important role in making a mix work. As I have mentioned in my other article about 5 mixing tips that usually work there are a few elements I have thrown in this list that can be used with send effects. Since we rely on volume, panning, eq, compression, and depth it is the latter which can the quite an essential part of using send effects. While some may see these type of busses as magic (since it is a matter of adding an effect and twist a knob) there is some bigger theory what defines a send effect and how to make use of it. In this article, I want to point out a few different ideas.
The delays in Reason
In this video, I am going to talk about what are the best options for delays as an effect. I might note I will mainly look at the build in effects or rack extensions. I will not be talking about VSTs, just because there are plenty of options in this video.
I might also add, I am mainly talking about stuff I personally own. There is a wide range of different options to use. And I might note that I don't own every delay effect that is out there (at least, I believe I don't own all of them).
Best reverb in Reason
Hi, I am Hydlide of Reason experts
As of 2018, I will try to do my best to post all the videos I am doing on this site as well. Since I have rather busy doing stuff I sometimes just forget to post these videos on this site as well. But anyway. Today's video I am going to post is about the best reverb in Reason and which ones I personally use myself. While I know there are plenty of VST reverb out there, I am skipping those for this video and mainly focussing on reverb that is in the form of Rack Extensions (or native Reason devices). The main reason is that there are tons of VST reverb out there and owning all of them... would be kind of pointless, to be honest.
Creative reverb techniques
Welcome back to yet again another article about Propellerhead Reason. Today I felt like looking at Reverb in different ways. While I have touched the ideas on creative reverb engines in a whole wide range of articles (I'll see if I can link those up in the related section) the once I will post today are based on two different ideas. The first one is based on the Fender Reverb engine which uses panning elements to reshape the sound. The second one is a more creative route where I wanted to have a 4 stepped reverb type that gets picked up by resonating reverb engines (ow boy...). Everything I will be touching is based on what the original RV-7000 can do. No convolution stuff is being touched so far so I will assume (big assumption right now since I haven't tested it) is that everything should still work in Reason 4 and Reason 5 even.
The malstrom as a filter
In this Propellerhead Reason tutorial we'll be looking at using the Malstrom Graintable Synthesizer as a Filter unit for the Reason Rack. While you either use Thor in such a way there are still plenty of reasons why the malstrom is my favorite choice in certain situations. The limitation on this synthesizer however is that it has the Low Pass Filter 12 dB per octave, the Band Pass Filter, the Comb filters and an additional AM filter. While if you compare this with Thor the Polysonic synthesizer this beast case with an additional Low Pass Ladder Filter, the Notch filter, Peak Filter and the additional Formant Filter.
Send effects in the SSL Mixer
Many people have mixed opinions about insert effects and send effects. Also, there are a lot of miss conceptions regarding how send effects work like. Since this is now turning in to a series of mixing and mastering, I think it would be a good time to touch the subject matter one last time: send effects
Space Ambient the LFO Delay
In the next series of articles I will create a journey through the different reason patches I have been developing for the upcoming free Reason refill called "Space Ambient". This series will the "background story" on how this thing gets developed. At the same time I will try to throw in some tutorial elements in there so you can build different set ups if you like. Int his article I will write down some element which I refer as being the LFO delay unit. In simple terms, you have an