Mastering suites are often being used for processing the final audio chain. The core function for the mastering suite is to have the final polished version of a track ready. With Reason 5 there are 4 main core components you could use to make a mastering suite work. An Equalizer, Stereo Imager, Compressor and finally the Maximizer. Each tool has its own unique function within the final master.
How to create a clear mix
Welcome to another article about mixing and mastering. In this article, I will mainly look at the subject on how to create a clear mix. While some of these methods might be questionable, in practice I use a lot of these techniques to make it all work within my own mixes. The whole goal while mixing is to put a balance between sounds. A good mix prevents things from jumping out in the mix, or a good mix will prevent things from sounding to flat in the mix. There might be different reasons why people would mix in different ways. Since a mix is a personal thing, it may vary per situation. Often I have caught myself making 2 different mixes where the outcome will vary on the whole arrangement even. I am just saying this because a mix, in particular, can have an impact on how the song plays like.
The best mastering suite
Mastering engines for Music. A topic that always comes back to me. While I get a lot of questions about what the best mastering engine is I am going to explain everything about how my engine works. It is very simplistic yet very effective for what I do: Make stuff loud!
When it comes to mixing and mastering I prefer to focus more on the mix itself rather then having something "magical" in my mastering suite to make things better for me.
Mastering engines should be simple. They should not be complicated. If the master sounds off, then this usually means there is something wrong with the mix itself. So I fix the problem under the hood rather than trying to fix the master itself.
While I am using Reason 10 for this video it is a general topic which also applies to other daws such as ableton live, FL studio and so on.
One hour mixing and mastering class
Hi, I am Hydlide of Reasonexperts.
Today I am going to share a video on my mainstream channel about mixing and mastering in Reason. Before sharing this video I want to clarify a few things. With mixing and mastering, there are a few standard techniques we can apply to make a mix work. This has also been documented in an article I wrote called the mixing guide. The idea with the following mix I am about to do is to capture a live recorded band. This is a different thing than your traditional mixing mastering session because it requires three or more different factors: positioning of the band, space, and room composition. In a traditional mix, you would most like the mix in mono and create a stereo field later. A live recording works totally different. Even better we can toss away the rules of mixing and mono and create a few new laws while doing so. One thing that is important is the mono mix check (which is different than mixing in mono by default).
Reason Rack Extensions and Mastering
Welcome back to another article about mastering in Reason. In my previous article about mastering I focused a lot on how to set up a master section in Reason and how it internally should work like. While since Reason 6.5 the game has changed, and this game changer came in the form of Rack Extensions. While we recently have been treated with VST support in Reason 9.5, I might admit right of the bat that I haven't used any VST for mastering yet.
Mastering in Reason
In the previous few articles I have been writing down a few guidelines on mixing. And till this point I haven't even talked about the mastering process of it all. The major key to mastering a track is that the end goal of this process is to have everything as loud as you can. That is essentially the end game. The mixing process will play an important role in to how well the track can be mastered. Because a poor mix, results in to a poor master. Sure, some stuff will sound louder. When the mix is crap (just to use the word crap, it is subjective anyway), the master will be crap.
Parallel Compression while mixing
In the series of Mixing and Mastering we already covered most of the basics about compression. While compression inside the SSL Mixer in theory is similar as using a compressor as an insert effect. In some cases (not all) I prefer the method of parallel compression in Reason. This would be similar as New York compression. In theory you are adding an additional compressed signal next to the original (uncompressed signal). In theory this adds loudness on the starting point on the sound (until the compressed signal kicks in). So in theory, it still quite similar as normal compression as a send, but the difference is that you add the compressed signal next to the original signal. Thus resulting in a different type of dynamics.
Compression SSL Mixer in Propellerhead Reason
In this Propellerhead Reason tutorial I am going to write down a free (duh!) reason tutorial about compressors. I will go through the basics about compressors, how they work and explain how a compressors will have an impact on the mix. While in previous articles and videos I put a lot of focus on the MClass Compressor, Pulveriser and some parts are about the SSL Mixer in Reason. Compression in the SSL Mixer is quite similar as using a MClass unit (yet there are some subtle differences). The role and purpose on using it will be quite similar. So let me start there first.
Send effects in the SSL Mixer
Many people have mixed opinions about insert effects and send effects. Also, there are a lot of miss conceptions regarding how send effects work like. Since this is now turning in to a series of mixing and mastering, I think it would be a good time to touch the subject matter one last time: send effects
Mixing and mastering using Reason
In this part about mixing and mastering using Propellerhead Reason we'll be mainly looking at the volume section. In our previous article we mainly focused on explaining the different frequency ranges and which might be important to keep an eye for in a general context. The download examples will be made in Propellerhead Reason 9.5. The file I will be using is based on a Midi file made on the MSX-2.
Mixing and mastering in reason
Mixing and mastering in Reason has improved in the last couple of years. Till version 5, it was a little bit of a tedious process to master a track. The obvious route for those tracks was using a Mastering suite with a wide range of MClass units. Mixing in those versions was a bit of a tedious process. Since Reason 6 we got the SSL mixer console embedded inside our favorite Digital Audio Workstation. The workflow has improved a lot. With the coming of Rack extensions, things took a real big u-turn. And now we have VST in Reason since version 9.5, there is just no end to what we can accomplish to mix and master a track.