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Propellerhead Reason tutorials made by Hydlide

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Mastering suite

Mastering suite

Mastering suites are often being used for processing the final audio chain. The core function for the mastering suite is to have the final polished version of a track ready.  With Reason 5 there are 4 main core components you could use to make a mastering suite work. An Equalizer, Stereo Imager, Compressor and finally the Maximizer. Each tool has its own unique function within the final master. 

5 months ago
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Breaking out of the loop

Breaking out of the loop

Welcome back to another article about Propellerhead Reason. In this one I would like to address a few tricks I often apply myself to get out of the "loop". Where the original is based on a loop. Some of these ideas might be quite obvious, but then again I can just write them down in let's say 30 minutes time. The concepts off breaking out of a loop aren't that hard. It requires some logical thinking and it may require a few things to make it all work. Anyhow here are some ideas to get you started with it.

12 months ago
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Best practices Mclass stereo imager

Best practices Mclass stereo imager

In this article, I would like to take a closer look at one device that came with Reason 3. The device, in particular, is the MClass Stereo Imager. While originally the MClass units where meant for mastering since Reason 3, I was personally never a really huge fan of the Stereo Imager the first time I laid my eyes on this device. In this article, I would like to address the underlying usages on how to use this device and I would also like to address my own opinion on why I never use the device in specific contexts. You may want to read this with a grain of salt while doing this because it is partially an opinion based article.

one year ago
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How to create a clear mix

How to create a clear mix

Welcome to another article about mixing and mastering. In this article, I will mainly look at the subject on how to create a clear mix. While some of these methods might be questionable, in practice I use a lot of these techniques to make it all work within my own mixes. The whole goal while mixing is to put a balance between sounds. A good mix prevents things from jumping out in the mix, or a good mix will prevent things from sounding to flat in the mix. There might be different reasons why people would mix in different ways. Since a mix is a personal thing, it may vary per situation. Often I have caught myself making 2 different mixes where the outcome will vary on the whole arrangement even. I am just saying this because a mix, in particular, can have an impact on how the song plays like.

one year ago
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The best mastering suite

The best mastering suite

Mastering engines for Music. A topic that always comes back to me. While I get a lot of questions about what the best mastering engine is I am going to explain everything about how my engine works. It is very simplistic yet very effective for what I do: Make stuff loud!

When it comes to mixing and mastering I prefer to focus more on the mix itself rather then having something "magical" in my mastering suite to make things better for me.

Mastering engines should be simple. They should not be complicated. If the master sounds off, then this usually means there is something wrong with the mix itself. So I fix the problem under the hood rather than trying to fix the master itself.

While I am using Reason 10 for this video it is a general topic which also applies to other daws such as ableton live, FL studio and so on.

one year ago
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Multiband reverb

Multiband reverb

Hi, in this article (in which I really won't waste my time, because it is Christmas) I am going to present a set of multiband reverb. The problem with most reverb is that they often have problems (or issues, let me put it that way) when triggering the different type of frequencies. This totally depends on the original sound that is used, which frequencies 'it' is triggering and how the reverb is set up in theory. Long decay times can make a reverb create a long sonic boom while using less damping on the higher frequencies it tends to hiss a lot (when using a lot of high-hats). I prefer to use different techniques that would fit in the realm of the multiband reverb. This technique simply allows me to create different reverb types per frequency I am using, thus it allows full control on how the reverb act like on a specific range of those frequencies.
one year ago
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Mastering in Reason

Mastering in Reason

In the previous few articles I have been writing down a few guidelines on mixing. And till this point I haven't even talked about the mastering process of it all. The major key to mastering a track is that the end goal of this process is to have everything as loud as you can. That is essentially the end game. The mixing process will play an important role in to how well the track can be mastered. Because a poor mix, results in to a poor master. Sure, some stuff will sound louder. When the mix is crap (just to use the word crap, it is subjective anyway), the master will be crap.

2017-07-31
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Mixing and mastering in reason

Mixing and mastering in reason

Mixing and mastering in Reason has improved in the last couple of years. Till version 5, it was a little bit of a tedious process to master a track. The obvious route for those tracks was using a Mastering suite with a wide range of MClass units. Mixing in those versions was a bit of a tedious process. Since Reason 6 we got the SSL mixer console embedded inside our favorite Digital Audio Workstation. The workflow has improved a lot. With the coming of Rack extensions, things took a real big u-turn. And now we have VST in Reason since version 9.5, there is just no end to what we can accomplish to mix and master a track.

2017-07-15
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Compressors in general

Compressors in general

2016-10-11
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Multiband anything in Reason

Multiband anything in Reason

2016-10-09
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Mid Side Chain Compression tutorial Basics

Mid Side Chain Compression tutorial Basics

2016-10-04
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Multiband distortion in Reason

Multiband distortion in Reason

2016-10-04
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