Mastering suites are often being used for processing the final audio chain. The core function for the mastering suite is to have the final polished version of a track ready. With Reason 5 there are 4 main core components you could use to make a mastering suite work. An Equalizer, Stereo Imager, Compressor and finally the Maximizer. Each tool has its own unique function within the final master.
Breaking out of the loop
Welcome back to another article about Propellerhead Reason. In this one I would like to address a few tricks I often apply myself to get out of the "loop". Where the original is based on a loop. Some of these ideas might be quite obvious, but then again I can just write them down in let's say 30 minutes time. The concepts off breaking out of a loop aren't that hard. It requires some logical thinking and it may require a few things to make it all work. Anyhow here are some ideas to get you started with it.
Best practices Mclass stereo imager
In this article, I would like to take a closer look at one device that came with Reason 3. The device, in particular, is the MClass Stereo Imager. While originally the MClass units where meant for mastering since Reason 3, I was personally never a really huge fan of the Stereo Imager the first time I laid my eyes on this device. In this article, I would like to address the underlying usages on how to use this device and I would also like to address my own opinion on why I never use the device in specific contexts. You may want to read this with a grain of salt while doing this because it is partially an opinion based article.
How to create a clear mix
Welcome to another article about mixing and mastering. In this article, I will mainly look at the subject on how to create a clear mix. While some of these methods might be questionable, in practice I use a lot of these techniques to make it all work within my own mixes. The whole goal while mixing is to put a balance between sounds. A good mix prevents things from jumping out in the mix, or a good mix will prevent things from sounding to flat in the mix. There might be different reasons why people would mix in different ways. Since a mix is a personal thing, it may vary per situation. Often I have caught myself making 2 different mixes where the outcome will vary on the whole arrangement even. I am just saying this because a mix, in particular, can have an impact on how the song plays like.
The best mastering suite
Mastering engines for Music. A topic that always comes back to me. While I get a lot of questions about what the best mastering engine is I am going to explain everything about how my engine works. It is very simplistic yet very effective for what I do: Make stuff loud!
When it comes to mixing and mastering I prefer to focus more on the mix itself rather then having something "magical" in my mastering suite to make things better for me.
Mastering engines should be simple. They should not be complicated. If the master sounds off, then this usually means there is something wrong with the mix itself. So I fix the problem under the hood rather than trying to fix the master itself.
While I am using Reason 10 for this video it is a general topic which also applies to other daws such as ableton live, FL studio and so on.
Mastering in Reason
In the previous few articles I have been writing down a few guidelines on mixing. And till this point I haven't even talked about the mastering process of it all. The major key to mastering a track is that the end goal of this process is to have everything as loud as you can. That is essentially the end game. The mixing process will play an important role in to how well the track can be mastered. Because a poor mix, results in to a poor master. Sure, some stuff will sound louder. When the mix is crap (just to use the word crap, it is subjective anyway), the master will be crap.
Mixing and mastering in reason
Mixing and mastering in Reason has improved in the last couple of years. Till version 5, it was a little bit of a tedious process to master a track. The obvious route for those tracks was using a Mastering suite with a wide range of MClass units. Mixing in those versions was a bit of a tedious process. Since Reason 6 we got the SSL mixer console embedded inside our favorite Digital Audio Workstation. The workflow has improved a lot. With the coming of Rack extensions, things took a real big u-turn. And now we have VST in Reason since version 9.5, there is just no end to what we can accomplish to mix and master a track.