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Creating a Stompbox in Reason

Creating a Stompbox in Reason

Stomp Boxes in Reason If you are in to guitars and electric guitars especially then the idea of using stomp boxes is probably something you have learned to use. The idea behind a stomp box is that these are used to drive the incoming to a specific effect. Now with tools like Reason, there is no limit in to what is needed as a stomp box device, since the Combinator can be used as an Audio Effect unit and turned in to our custom made stomp box using 4 different rotaries and 4 different buttons. However

2016-10-12
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The Hydlide Guide of the Combinator part five

The Hydlide Guide of the Combinator part five

In this article I will explain the usage of a combinator as an Audio effect processing unit. In the first 4 chapters we have been discussing the following concepts: - the basics about layering instruments in a combinator patch of Reason - the fundamentals about setting up a live performance patch - a dr rex on steroid, where we abuse the NN-XT advanced sampler to turn it into a loop player like the Dr Octo Rex - Creating fat instruments from everything which is already inside the Reason Rack Audio

2016-10-12
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The Hydlide Guide of the Combinator part four

The Hydlide Guide of the Combinator part four

The Combinator in Reason. Download these reason combinator patches: Reason 5 Combinator Patches (Zip file) In the previous 3 aritcles about the Combinator in Reason I mentioned a few basic setups: - Setting up an advanced instrument - Creating a live performance patch - Setting up a Dr Rex loop player using the NN-XT in stead In this article I would like to write about setting up something fat and big while using the default stuff which is already inside the Reason Rack. The cool thing with ...

2016-10-12
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The Hydlide Guide of the Combinator part three

The Hydlide Guide of the Combinator part three

The Dr Rex is nice to create a drum sequence really rapidly, since it relies on drum loops or instrumental loops. One can't use a Dr Rex inside a Combinator patch without using the sequencer. However, there are tricks to get the Dr Rex Loops playing in an instant, without even using the Dr Rex directly. This tutorial will require some work... but in the end the results can get things going and will pay off. Building the Dr Rex on steroids To get things started we are going to use a sampler to

2016-10-12
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The Hydlide Guide of the Combinator part two

The Hydlide Guide of the Combinator part two

In the first chapter about "The Hydlide Guide of the Combinator" I wrote a bit through the basics on how the combinator works. Also in the second section, where I introduce the piano, I have brought up how one can create a real big performance patch into the combinator. Making something different from something that already is existing. In this part I want to look at creating a live performance patch from scratch using the combinator. And with "from scratch" I mean, using an initialized

2016-10-12
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The Hydlide Guide of the Combinator part one

The Hydlide Guide of the Combinator part one

In this beginner article I will take a deep dive into Layering instruments in the combinator of Reason. Layering is a technique where we use 2 or more different types of sounds combined in one single device.  We could still stick with single oscillators, however we can just stack multiple instruments (like the NN-XT) in one single combinator. Lets just get started shall we! The combinator Originally the combinator was introduced with the single purpose on doing one thing, and one thing only:

2016-10-12
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The combinator in Reason

The combinator in Reason

The Combinator in Reason is a utility that allows to combine devices and was introduces since Reason 3. It is ment for layering different instruments, effects or different plugins (Rack Extensions in Reason 6.5). The combinator is kind of unique in this way. You, as the artist, can decide how a combinator works. You, as the artist, can define its function. There are 3 different typical usages when it comes to making a combinator in Reason. And these are: - Build a complex instrument - Build an audio

2016-10-12
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