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Propellerhead Reason tutorials made by Hydlide

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Subtractor

Layered plucked chord player

Layered plucked chord player

Welcome to another article about sound design using the Subtractor. As some of you may well know the subtractor still has a special place in my heart for many reasons. Because it is simplistic to use by looking at it. It has most of the important options to make a sound (while honest, it is not the best there are better options). And it is a synth to work fast with. In most cases, I am into layering my sounds using a combinator. Today I would like to throw in the process on how I have managed to create a chord builder using the Reason 9 players while using the subtractor. There are different things you can do with it, but I will just throw in the basics so you can expand on this after reading this through. The angle I am going for with this setup is to have a house classic type of plucked lead that could work well in any type of Electronic Dance music type of genre.

12 months ago
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Subtractor layers using Propellerhead Reason

Subtractor layers using Propellerhead Reason

Welcome back to another article about our good old friend, the subtractor polyphonic synthesizer. The thing with this classic synthesizer it just never gets old. Every time I load it up, it just puts a smile on my face. Might it just be because it screams classic and old, or just because I am revisiting an old friend. Every time I pull a few strings on this thing there are always different type of sounds I can get from it. While limiting myself out with that old thing (hey remember that Reactor Refill I did back in 2015? That was all based on subtractors). The reason why I always love to use this synthesizer is because of the option of subtractive phasing. Multiply I personally do no use that often just because I always have a feeling it tends to make it rather unstable sonic wise. While subtractive can be used to sweep through a wave form rather gradual or in some cases rather fast. There are plenty of different options.

one year ago
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Essential LFO tricks part 3

Essential LFO tricks part 3

In this article series about essential LFO tricks in Propellerhead Reason we will be looking at different ways to use Low Frequency Oscillators to control different settings in stock device. In our previous articles we mainly have been looking at the Subtractor synthesizer. Later we'll go more in depth using the malstrom graintable synthesizer and thor the polysonic synthesizer. In theory it is a basic pattern or oscillator that repeats the same cycle. You can use these to control different settings with in the synthesizer itself. At some point these settings are limited to the connection they internally have. If you use a Combinator in Reason you can modulate different parameters with different low frequency oscillators while doing so. In this article we'll try to shed some light on the latter.

2017-07-05
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Essential LFO tricks in the subtractor part two

Essential LFO tricks in the subtractor part two

Low Frequency Oscillators (LFO for short) are nifty little things to automatically modulate different settings inside a synthesizer. While these modulators are often being overlooked, in this article Hydlide will be diving more in depth about what powers lies ahead while using an LFO in Propellerhead Reason. They are present in most of the common synthesizers (like the subtractor, malstrom and Thor), here we will be looking mainly at the subtractor analog synthesizer. 

2017-07-03
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Essential LFO tricks in Reason

Essential LFO tricks in Reason

One of the most overlooked tools in Reason are the build in LFO (Low frequency oscillator) from native stock devices such as the Subtractor, Malstrom and Thor. In this article Hydlide will mainly look at the powers of the subtractor LFO. The example files in this case are custom combinator patches (which should load up in Reason 5 even). The LFO in the subtractor has its charm and comes with patterns like triangle, Ramp, reverse Ramp, Square, Random and Drift. The LFO2 is often not being touched, yet this one is quite interesting to use in certain sound design techniques. We'll be touching different segments for different LFO settings and types in a linear direction. This might shed some light on what you can do with an automated pattern inside a synthesizer like the Subtractor in Propellerhead Reason.

2017-07-02
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Organic Sounds in Propellerhead Reason

Organic Sounds in Propellerhead Reason

Organic sounds are sounds which always move, are unpredictable and is often a natural way on playing an instrument. An example would be playing a music instrument like a flute. When you record your self playing note C, you will always have a different type of sound every time you play the same note. There are a lot of different factors on how the flute is being played. A few examples: every person will play the flute in a different way. The amount of breath has an impact. And it also depends on how steady the air flow through the instrument is. In this topic I will try to mimic this behavior while creating a synthetic pad.

2017-01-22
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Propellerhead Reason Chord builder

Propellerhead Reason Chord builder

In Propellerhead Reason 3 the combinator was introduced. While back then I used a total different method to mimic a similar approach like the Scales and Chords from Propellerhead Reason 9. While Scales and chords is a real fun tool to use. Since it is an awesome device to get ideas on the table really fast. Still, sometimes I like to play around with old ideas and combine them with new things. This idea is no real rocket science, since what I am going to do is increase the voice count, yet use semi notes to play a single using one single note. Since I have been using this idea a lot, I thought why not turn this in to an article. Since I have not done this yet.

2017-01-22
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Electronic Drums in Propellerhead Reason

Electronic Drums in Propellerhead Reason

Electronic drums are sometimes needed in certain genres like Electro House, or minimal genres. These type of sounds are often generated by using synthesizers. Just because I like a challenge from time to time I am going to create a complete electro kit using the Subtractor in Propellerhead Reason. I like a challenge.

2017-01-21
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Noise Generator

Noise Generator

A Noise Generator is an oscillator that creates electrical noise. While in theory this is usually a "random" oscillator that triggers a wide range of different frequencies at the same time. In Reason we have different noise oscillators. You have the Noise Oscillator (containing Bandwidth Noise, Static Noise, White Noise, Color Noise and Sample and Hold noise). In the malstrom there are a few wave tables containing game noise, resonating noise and pink noise. There are some rack extensions out there in the shop of Propellerhead that uses a noise oscillator. And then there is the Subtractor Noise.

2017-01-19
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Modulating Frequency Modulation

Modulating Frequency Modulation

While in the previous two installments of setting up an FM Synthesizer using the Subtractor I mainly touched the surface when it comes to Frequency modulation. In theory, it still comes down to modulating the pitch from one oscillator to another. But what if we modulate the Frequency Modulation... I think I know what you are thinking right now : "that is gonna be a headache topic". Indeed, it is. But from a subtractor perspective it gets rather limited at some point. So we can reduce the amount of aspirin.

2017-01-16
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Amplitude Modulation

Amplitude Modulation

With in Reason there are multiple ways to trigger Amplitude Modulation. In this article I will mainly look at the Subtractor Polyphonic Synthesizer. Amplitude Modulation (also known as AM) is a technique where you change the volume of an oscillator by using another Oscillator or an LFO (Low Frequency Oscillator). Because the pattern of the oscillator is repeating, and the amplitude modulation is equal this will result in to a new type of tone. The tone variation from AM is created by altering the speed of the Modulator.

2017-01-16
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FM Synthesis Reshaping waveforms

FM Synthesis Reshaping waveforms

In the previous article in the realm of Frequency Modulation using the Subtractor, I touched the whole idea on how to set up a basic FM Synthesizer from the ground up. A lot of FM synthesizer are based on Sine wave forms. The more operators an FM synthesizer has, the more complex the sounds can become. This is partially the reason why there are different type of Synthesizer out there that use a term like "Operators".

2017-01-16
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