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Kong the Drum designer

Kong Transient shaper

Kong Transient shaper

In Reason, we had a Transient Shaper since Reason 5. A transient shaper is something different compared to what compressors are doing (yet they are mixed up pretty often). In this article, I want to briefly touch on transient shapers, what they do and how you are able to set them up using a stock device to make them work. Since Reason 9.5 came with VST support there are plenty transient shapers to choose from. In this article, I won't be touching the VST realm (otherwise there would be no end to this article anyway).

one year ago
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Kong triggering Redrum

Kong triggering Redrum

Welcome back once again to another crazy concept and idea. Most of you will probably heard of using the Kong to Redrum approach. Since this is being used by a lot of people. The concept of that idea is to use the Redrum to trigger the Kong pads so in that context the step sequencer can be used to alter the Kong device. This concept is explained in the article Kong and The Step sequencer The main issue that I personally have (yes, this gets personal, since this makes the difference between me and you) is

2016-10-12
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Kong and the Pattern Step Sequencer

Kong and the Pattern Step Sequencer

Welcome back to another tutorial about Reason. Today I will write down a simple tip to make use of Kong in a way that works similar to the Redrum Drum Computer. In a way what makes Kong unique in way is that is has multiple drum modules that can be plugged on a single pad. Also, Kong the Drum Designer allows creating synthesizer drums from the ground up using for instance Physical Modeling or the Syntheses Drum modules. Where sometimes Kong lacks it, is the ease of setting up a drum pattern using ...

2016-10-12
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Reason 5 introduces the Kong Drum Designer

Reason 5 introduces the Kong Drum Designer

The Kong Drum Designer was introduced in Reason 5 and has a few purposes: Create drums fast and have an MPC setup. Inside the Kong Drum Designer you might already start to notice that it has 16 pads. And each pad corresponds with a single (or multiple) drum. The pads are triggering the sounds, where they usually respond to velocity settings (the harder you trigger the pad, the louder the drum sounds like). And often this is one of the most prefered methods for people to create drums... Kong can be seen

2016-10-12
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