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The Echo and creative effects

The Echo and creative effects

While you are thinking about The Echo you most likely think "delays" right? Normally I would use the Echo just as a delay buy with a touch of magic on the delay itself. Since in theory, the Echo is like the big brother of the DDL-1 Digital Delay. It can do the exact same thing, but it can also be thrown in a creative direction while doing so. In this article, I would like to address a few tips and tricks regarding the Echo which might not be that obvious. While they are right in your face you may not have used the echo in this way more or less. I will skip the break out section in this article since I have also discussed that in a different one. So let's jump right into some, shall we?

12 months ago
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self vocoded signals

self vocoded signals

Welcome back to another article about the BV512 vocoder. In this case, I will mainly look at self-vocoded sounds and how you can make use of the BV512 vocoder to create a different type of artifacts even while using the original sound you were using. In a nutshell, the BV512 vocoder translates pushes the input sound into the additive realm more or less. With that in mind, we can (when needed) make a blend from subtractive towards additive synth while using the vocoder in this context. To be fairly honest here, the BV512 is not the perfect vocoder while applying this technique since it shows 'weird' artifacts in the FFT-mode inside this device. But from a reason build in device perspective, it is the only way to do this. And as long there are no real other Rack Extensions that implement a vocoder in this type of context we'll just have to keep using this device until one gets developed (I would personally love to get one that is a native Rack Extension device for sure). But ok, this is a personal preference anyway. And I know parsec can be set up as a vocoded type of setup, but it is not the same thing.

12 months ago
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Making your own custom reverb

Making your own custom reverb

This article is going to be a long stretch and a daring one I might say. If you think in terms of "room" and "size" the first thing you think of is an effect called a reverb. Since a reverb creates "space" right? While using a reverb is basically something everyone has used, tried to manipulate and so on. Let me say this: did you know that you can mimic a reverb with a bunch of delays in a sequence? While most people tend to overlook the idea, it is quite similar to a plain spring reverb. Since in theory, a spring reverb (technically) passes on the sound over a spring, and the spring starts to "move" (tremor) based on the sound. This causes the artifact of a repeating sound that slightly gets altered by the frequency of the spring itself. While there are plenty of ways to mimic this behavior I am going to throw in one simple idea that will reshape the sound in a different way. Just keep in mind while a sound is traveling in a towards a specific object the composition of that object will have an impact on what the result of the rebound sound will be like. Anyway, enough about the intro lets start making a unique type of effect that could be a unique type of reverb while doing so.

12 months ago
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Best practices Mclass stereo imager

Best practices Mclass stereo imager

In this article, I would like to take a closer look at one device that came with Reason 3. The device, in particular, is the MClass Stereo Imager. While originally the MClass units where meant for mastering since Reason 3, I was personally never a really huge fan of the Stereo Imager the first time I laid my eyes on this device. In this article, I would like to address the underlying usages on how to use this device and I would also like to address my own opinion on why I never use the device in specific contexts. You may want to read this with a grain of salt while doing this because it is partially an opinion based article.

12 months ago
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The Echo breakout

The Echo breakout

The Echo is an effect that got introduced in Reason 6. While it is well documented in the manual there is one element in the manual that is barely touched: the Echo Breakout section. As defined in the manual "The Echo features special Breakout jacks which allow you to insert other effect devices into the feedback loop. The signal is processed externally and then fed back into the loop, meaning that each delay repeat will be more colored by the effect(s) connected to the breakout jacks."

one year ago
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Creative Delay effects

Creative Delay effects

Welcome to another tutorial about Propellerhead Reason. Today I will dive in to setting up a wide range of different creative effects using Digital Delays or using Digital Delays in combination with different utilities that come as stock devices. While there are rack extensions that do something similar, the idea with these creative setups is to show case what some crafty wiring can do for you while setting up an effect chain. It is more or less a combination of thinking inside the box, while thinking outside the box more or less. So if you have the proper mindset to be creative, and you are up for the challenge, then maybe these type of articles can be useful. If you think it is a waste of your time (because it is too much work), then just don't bother reading any further and just VST your way using effects in Reason.

2017-09-02
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Creative Springs

Creative Springs

In this article I will touch the surface on creating an artifact on top a sound using a Spring Reverb. While the spring reverb in nature has the character to "bend" the pitch it is often a very recognizable (and often used) in stereo recordings. Since a real spring reverb is all about springs and these tend to bend the sound due to itself shape and vibration.

2016-10-12
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Pre Filtering Reverb

Pre Filtering Reverb

Welcome back to another Reason Tutorial. In this tutorial I will write down the basic concepts on how to set up a "pre-filtered Reverb". I will also explain in full detail why a set up like this may be important when mixing things down using for instance send effects or insert effects. In this article I will go through the basic ideas behind Reverb and why to use them (or why not to use them). However in this particular case I will touch a more creative process rather then "just a Reverb"

2016-10-12
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Guitar shimmering effects

Guitar shimmering effects

Welcome back to another video tutorial series. A week ago I posted a series of videos about guitar shimmering effects. In case you missed them, I will post them all on this single page. I will also include the patches that go with it in Reason 7 format (since there are Rack Extension being used for some of them). The idea I am going for with these line ups is to create a sustain pedal effect. The sustain pedal in this cases (as shown in the video) is handled using the embedded keyboard that comes with ...

2016-10-12
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Diffusion in audio

Diffusion in audio

Welcome back to another nut case of a tutorial. In this audio effect tutorial I will try to accomplish a thing called "diffusion". Diffusion is quite different then just applying a "stereo" sound. However there is a relation to the stereo field set ups I have done before. However, the diffusion effect is quite different then anything I have been writing about before. Please note, I am not trying to create the perfect diffusion effect for Reason, it is just an idea I have been playing

2016-10-12
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Reason The Echo Tips and Tricks

Reason The Echo Tips and Tricks

Welcome back to another Reason tutorial about an effect which we have since Reason 6. This is the effect called "The Echo". Now to believe it or not, I have recently seen a thread on some forum board that no one really throws out tips and tricks about The Echo in Reason. I have them... They are located here: The Echo In Reason And that is an article I wrote like 2 years ago. Also, I might add that some videos are based on some of the ideas I have been writing in that single article. While .

2016-10-12
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Alligator Part 2

Alligator Part 2

Welcome to another video. I am a bit late posting this one on this webpage, since I have uploaded the video last Thursday. Anyway, the trick I am going to show today is a unique way to reshape drum sounds using a 3 way parallel filter unit. I might add that similar techniques can be done using Thor as a Filter unit (but that is a bit time consuming to set the whole thing up), or you could do similar tricks using Etch Red (which is going to make things a lot easier). The trick I am aiming for is using ...

2016-10-12
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